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Player Relation Constants

The following constants are used to identify player relations.

Player Relation Constants
// Any player.
extern const int cPlayerRelationAny = 99999;

// Context player.
extern const int cPlayerRelationSelf = 100000;

// Enemies, including Mother Nature.
extern const int cPlayerRelationEnemy = 100002;

// Allies, including self.
extern const int cPlayerRelationAlly = 100001;

// Enemies, excluding Mother Nature.
extern const int cPlayerRelationEnemyNotGaia = 100004;

// Allies, excluding self.
extern const int cPlayerRelationAllyExcludingSelf = 100005;