Player Relation Constants
The following constants are used to identify player relations.
Player Relation Constants |
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| // Any player.
extern const int cPlayerRelationAny = 99999;
// Context player.
extern const int cPlayerRelationSelf = 100000;
// Enemies, including Mother Nature.
extern const int cPlayerRelationEnemy = 100002;
// Allies, including self.
extern const int cPlayerRelationAlly = 100001;
// Enemies, excluding Mother Nature.
extern const int cPlayerRelationEnemyNotGaia = 100004;
// Allies, excluding self.
extern const int cPlayerRelationAllyExcludingSelf = 100005;
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