Game Types
The following constants are used to identify game types.
Game Type Constants |
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| // Custom scenario.
extern const int cGameTypeScenario = 0;
// Saved game.
extern const int cGameTypeSaved = 1;
// Random map.
extern const int cGameTypeRandom = 2;
// Single player campaign.
extern const int cGameTypeCampaign = 4;
// Current Game Type. Can be any of the above.
extern const int cGameTypeCurrent;
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